SIGGRAPH 2018: NVIDIA RTX technology in Unreal Engine | Porsche 911 Speedster Concept


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“The Speed of Light” Porsche 911 Speedster Concept #SIGGRAPH2018 Unreal Engine with #NVIDIARTX technology
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17 комментариев

  1. In which hell you can get these amazing reflections and AA?
    Edit: Typo.

  2. With 4 Titan V's your game can look like this at 30 FPS!

  3. i thought it was ''porsch''
    and that is real dont f with me

  4. wow things sure have changed since I was in 3D/VFX film school back in the 90's ! 😛

  5. I meet a guy want hire 3D artist to recreate this quality of light with budget NTD50k, WTF

  6. i am a little pumped about the raytracing

  7. Just give me a god damn new GPU upgrade so I can finally max out graphics in VR!!! Been waiting for it for over a year. Pascal SUX and poops out in VR!!! I need more POWER!

  8. I was actually hoping for assetto corsa features on unreal engine lol

  9. Speed of Light — You keep using this word. I do not think it means what you think.

  10. The Porsche density in Zurich will increase even more.

  11. Porche dont learn the same form headlight they have to upgrade the headlight of their cars

  12. M G M G:

    This is so awesome, I can't even describe with my words. I'm a huge fan of Porsche and I would like to say that these guys not only making the best cars in the worlds but also have the best youtube channel with lot's of designs and cool motions.

  13. Америкашки как обычно : О итс бьюдифул, итс амейзинг ко ко ко…. АХАХАХАХА БЛЯТЬ.

  14. This video is prerendered, the realtime version has a lot more artefacts and wrong lighting. Compare https://www.youtube.com/watch?v=jY28N0kv7Pk at 53:17 for the realtime version. Especially the shot at 53:40 looks quite a bit wrong.

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