I think my problem with python is that it is so different to basic (my first language). I have tried to convert but due to college and other stuff I never have time to apply myself properly.
@Blinkwing umm- you DO know pablo as the lead artist on Yo Frankie don't you? You've posted 3 times that he "stole" the files, which a. he helped create and b. are open source anyways! D'Oh!
@Blinkwing umm- you DO know pablo as the lead artist on Yo Frankie don't you? You've posted 3 times that he "stole" the files, which a. he helped create and b. are open source anyways! D'Oh!
21 комментарий
Coooooool!
blender does it again.
Uhh this is 2.47? 😉
Mayby some script? Im like shadows…
damn!
Now, THAT changes everything! Sweet!
could get some nice silent hill style game play going on now… If only I could code python…
I think my problem with python is that it is so different to basic (my first language). I have tried to convert but due to college and other stuff I never have time to apply myself properly.
Please somebody post a tutorial on how to make real time shadows
WTF HOW DID U DO THAT! Just the map alone. lol as u can tell i am noob
this is YoFrankie, a game, he apparently stole the source files xD
xD lol, should i have told him: yeah, he took the yofrankiesource files, screwed them up and reposted them on yt, maybe even callingthem yfrankie xD
@Blinkwing umm- you DO know pablo as the lead artist on Yo Frankie don't you? You've posted 3 times that he "stole" the files, which a. he helped create and b. are open source anyways! D'Oh!
@Blinkwing umm- you DO know pablo as the lead artist on Yo Frankie don't you? You've posted 3 times that he "stole" the files, which a. he helped create and b. are open source anyways! D'Oh!
@MrClockworkgoblin i posted 3 times, u answered 2 times …
dude, do you think we can create an engine as efficient as Valve's with blender and not too consuming ?
@Washingstone btw, your real time simulation is nice and the squirel moves are really funny, especially when it looks around !
why the spot dont turns when the player turns ?
@pablovazquezz is a vertex a little dot in editing mode ?
@pablovazquezz oke thanks!
@pablovazquezz como parentas las lamparas a un vertice en la version 2.6????
I love replies to years old comments!