will be cool to see how it goes with this mission — will it be a slaughterhouse of mankinds elite soldiers? Or will the the alien scum get a taste of human justice? … all this in the next episode.
Very large so early, yeah that's going to be tricky. Still, playing this legitly is going to cost him soldiers more than likely. I hope he can even win.
Four hits with a Laser Rifle to down a sectoid… Thats why I like to use the TftD Damage Option for OpenXcom. Standard damage is 0-200% of weapon damage randomly applied. TftD is 50-150%. That guarantees that =some= damage will always be applied. Of course that applies both ways, but I'm fine with that too. 🙂 And Yeah, nice work with the medikits ! Nice work with the Laser Cannons on the small scout. I've never used those as craft weapons. They seem to fill the role of the cannon well. 🙂 And then a Large UFO take down at night… wow. Fun times! Cheers, Ivan 😀
An old First Person Shooter that you probably never heard of. But it's still quite competent, and you can read up on the lore and history of the world through terminal text. You'll spend about as much time reading up on the lore as you will killing aliens in that game, that is, if the lore interests you.
I remember that the original game had a dynamic where the more money you had saved up, the harder the aliens would be. I found the file and would back it up at the beginning of the game, spend my money and then copy the file back over and do that over and over, always making sure I had spent everything by the end of the month.
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Nicu in the mother cuffing house!
will be cool to see how it goes with this mission — will it be a slaughterhouse of mankinds elite soldiers? Or will the the alien scum get a taste of human justice?
… all this in the next episode.
Would love to see neccers play Jagged Alliance 2, the pinnacle of tactical combat RTS games.
19:42 misses eight out of nine shots at mid-range "Good bloody shot, Jesper!"
I died.
7:30 That there is one badass Sectoid.
Very large so early, yeah that's going to be tricky. Still, playing this legitly is going to cost him soldiers more than likely. I hope he can even win.
I-N-F-I-L-T-R-A-T-I-O-N
Necroscope86 if you ctrl right click or left click on equip — can't recall which — it automoves it so you don't need to drag and drop items
24:17 A NEW REC
Where can I download this game and mods?
"Base name X-USA" — Builds it in Colombia…
Four hits with a Laser Rifle to down a sectoid… Thats why I like to use the TftD Damage Option for OpenXcom. Standard damage is 0-200% of weapon damage randomly applied. TftD is 50-150%. That guarantees that =some= damage will always be applied. Of course that applies both ways, but I'm fine with that too. 🙂
And Yeah, nice work with the medikits !
Nice work with the Laser Cannons on the small scout. I've never used those as craft weapons. They seem to fill the role of the cannon well. 🙂
And then a Large UFO take down at night… wow. Fun times!
Cheers, Ivan 😀
I love you Necro but you're not building anything lol
"They're Everywhere."
Wrong game, Necro. Try the old FPS game "Marathon" some time.
http://marathon.sourceforge.net
An old First Person Shooter that you probably never heard of. But it's still quite competent, and you can read up on the lore and history of the world through terminal text. You'll spend about as much time reading up on the lore as you will killing aliens in that game, that is, if the lore interests you.
I remember that the original game had a dynamic where the more money you had saved up, the harder the aliens would be. I found the file and would back it up at the beginning of the game, spend my money and then copy the file back over and do that over and over, always making sure I had spent everything by the end of the month.