1) Modeling a cocktail glass
2) Creating luxrender volumes and materials
3) Fixing normals assigning materials.
4) Modeling umbrellas
5) Texturing
6) Creating a lighting rig
7) Luxrender external and post
Смотреть в источнике
1) Modeling a cocktail glass
2) Creating luxrender volumes and materials
3) Fixing normals assigning materials.
4) Modeling umbrellas
5) Texturing
6) Creating a lighting rig
7) Luxrender external and post
Смотреть в источнике
Нет Ответов